Design and Technology - 'Every Child a Designer'
Implementation and Purpose of study from the National Curriculum
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
To ensure that all pupils will benefit from an exciting, rich, broad, balanced and differentiated curriculum that is matched appropriately to their ages, abilities and aptitudes. Ensuring the progressive development of design and technology knowledge and skills and for pupils to develop a love of design and technology.
- New topics for the year to ensure rich, broad and balanced curriculum.
- Use of the End Point Curriculum to keep outcomes focussed and clear.
- Use of KAPOW Scheme of work to support and enhance lesson delivery and support staff CPD.
- Planning, display and sketch book scrutiny to evidence coverage and differentiation.
- Learning walks, team teaching, observations and discussions with the pupils to ensure learning is exciting and challenging.
- Annual data will be collected and analysed to ensure continued progress. Target pupils and areas identified and support for both staff and pupils will be implemented if required.
- Staff and pupil voice questionnaires to be carried out at the start and end of the year and responses evaluated to identify key development points.
All pupils should have a secure knowledge of matters, skills and processes identified in the relevant curriculum programmes of study for their key stage. They will have the confidence and ability to transfer these skills to other areas of the curriculum. They will develop a love and interest of design and technology and those designers who have shaped/shape/influence the world we live in. Pupils will be creative, reflective and curious and be armed with the resillience, skills and knowledge to explore the design and technological world around them.